Computers actually have two kinds of speed: (...) the real (machine)
speed and (...) the perceived speed. Of these two, the one that
really matters is perceived speed. For instance, a 3-D rendering
program that saves a few moments by not displaying the results until
the image is complete will inevitably be seen as slower than a program
that lets the user watch the image as it develops. (...) Users will
say that the first program ran slow simply because the wait was more
painful.
(P.Bickford)
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